: Avoid using the same interaction twice in a row, as it decreases the success rate of the second attempt.
: Success rates for social actions are determined by an NPC's Like, Love, Dislike, and Hate (LLDH) stats. artificial-academy-2
: Lovers may confront you if they hear rumors of cheating. While denying them doesn't hurt the relationship, admitting to cheating always results in the "Unforgivable!" status. Character Customization (AA2 Edit) : Avoid using the same interaction twice in
: Characters with the Evil trait are dangerous; they resist break-ups and may put the player on a "hit list" if provoked. While denying them doesn't hurt the relationship, admitting
: Aim to interact when an NPC is in a Blush or Horny mood, as these states double Love point gains.
: Use "Encourage" or "Calm" to resolve negative moods like Sadness or Anger. Advanced Relationship Management