Ashes Of Singularity -
It was one of the first games designed from the ground up for the DirectX 12 API , allowing it to utilize multiple CPU cores simultaneously to manage thousands of individual units on screen.
Developed by Stardock and Oxide Games, it became famous for pushing the boundaries of PC hardware: Ashes of Singularity
Set in the year 2178, the game explores the concept of a , where humans have evolved into "Post-Humans" by digitizing their consciousness into massive, planet-sized computers. This transition sparked a conflict over "Turinium"—a programmable matter used to expand their computational power—leading to a galaxy-wide war between the Post-Human Coalition and a rogue AI entity known as the Substrate . Technical Innovation & Scale It was one of the first games designed
A sequel, Ashes of the Singularity II , is currently in development to continue the saga of the three key factions: humans, post-humans, and AI. Ashes II Dev Journal #9: A Family of RTS Games Technical Innovation & Scale A sequel, Ashes of