: Capable of "fracturing the fracture," allowing for multi-layered destruction effects. 🚀 Basic Workflow

: Start with any geometry (e.g., Text, Cube, Landscape).

: Uses vertex maps to control fracture density and define which pieces remain static or become dynamic.

: Set the desired number of pieces and click Fracture .

: Features a "Connect" option that keeps pieces together until a collision occurs, resulting in more realistic structural failure.

NitroBlast 2.0 is a powerful for Maxon Cinema 4D. Developed by Nitro4D, it is designed to automate the process of breaking objects into realistic shards with physics-based dynamics. 🛠️ Key Features

: Use Cinema 4D’s MoGraph tools (like the Random Effector) or built-in Dynamics to trigger the destruction.