: Establishing production chains is vital. For example, on the Moon, carbon is rare and cannot be purchased locally; it must be created from CO2, which is also limited. Players must hire specialized staff, such as miners and engineers, and manually adjust production thresholds to keep machines from idling.
: Later updates introduced complex thermal mechanics, where large buildings cool down more slowly than smaller ones, necessitating careful planning for cooling devices on extreme worlds like Venus. Community and Customization solargene-game-link
: Beyond just housing, players must actively manage colonist happiness and comfort. Facilities like canteens, showers, and "Spacious Apartments" are required, and players must manually grant each staff member access to specific facilities. : Establishing production chains is vital